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1. Sticky:CSM Guest Blog: "Reasonable Things" Voting Phase - in EVE Information Portal [original thread]
David Xavier, 48, 59, 14, 04, 42, 16, 22, 27, 95, 77, 66, 53, 70, 29
- by David Xavier - at 2013.08.12 08:10:00
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2. Sticky:[Odyssey 1.1] Dominix bonus change - in Player Features and Ideas Discussion [original thread]
CCP Rise wrote: Quote: I don't think this is a needed change. It's not soul crushing, and I'm not going to rage about it, but clearly you are targeting how powerful sentry drones are with their massive tracking and range. You're right tha...
- by David Xavier - at 2013.08.11 11:37:00
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3. Sticky:[Odyssey 1.1] Dominix bonus change - in Player Features and Ideas Discussion [original thread]
Morrigan LeSante wrote: The domi was massively over-buffed and we all know it. It's more a shame this wasn't picked up in test. Look another frigates above all crusader being butthurt because there is a single battleship they can't solo.
- by David Xavier - at 2013.08.11 10:51:00
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4. How to get carebears to pvp - in Player Features and Ideas Discussion [original thread]
Mag's wrote: What we know. Everyone in Eve, does PvP in some form. Industry, mining, the Market etc etc.
Some people will never be interested in combat PvP, although they will most likely be involved in it at some point within their tim...
- by David Xavier - at 2013.07.23 10:46:00
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5. Remove destroying imps or remove the attribute bonus - in Player Features and Ideas Discussion [original thread]
XXSketchxx wrote: The current scheme of implants forces players to make decisions. Risk those +4s or jump clone to a +3 set or empty clone?Maybe its worth losing a few attribute points by going from a +4 implant to a slave set and having that ...
- by David Xavier - at 2011.11.30 11:23:00
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6. Education Choice? - in Player Features and Ideas Discussion [original thread]
Covert Kitty wrote: No, we do not want more people in npc corps. Join a player corp. And one should join a player corporation for why exactly? Back to topic: Messing with learning time is a touchy subject, the bittervets will protest as ...
- by David Xavier - at 2011.11.24 18:29:00
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7. [CSM] December Summit - The PLEX in Particular - in Assembly Hall [original thread]
Kaeda Maxwell wrote: You'd also reopen the doors to RMT people. Patience is a very rare commodity online. How would not being able to re-sell a PLEX after buying it on the in-game market make RMT people more active ?
- by David Xavier - at 2011.11.23 18:03:00
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8. Sticky:Balancing Feedback: Hybrid Turrets - in Test Server Feedback [original thread]
Pinky Denmark wrote: Dominix doesn't need to change anything - especially not for a tank bonus lol Most other gallente ships might need a few tweaks, but they are NOT as bad as people make them. They just have to be flown using special tactics ...
- by David Xavier - at 2011.11.22 18:41:00
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9. {Proposal] Can you show us more clearly our offscreen targets - in Assembly Hall [original thread]
Vertisce Soritenshi wrote: Really? The little objects all around the edge of the screen and the boxes around them to indicate you are clicked on them aren't enough? I suppose maybe allowing us to change up the color of a targeted object to red ...
- by David Xavier - at 2011.11.21 16:39:00
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10. Walk-in ships - in Player Features and Ideas Discussion [original thread]
You only have to be in your pod if you want to pilot the ship. Once the ship is docked in a station I doubt there is anything preventing you from hopping out of your capsule and take a stroll in your ship. But we are light years from this, not ev...
- by David Xavier - at 2011.11.20 11:16:00
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11. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Keen Fallsword wrote: One question to ccp. Haw gallente was able to won a war with calldari ?? Even then the drones kicked the Caldari back home not the hybrid guns, just saying. It was the master plan to trick the Caldari into using the i...
- by David Xavier - at 2011.11.20 10:10:00
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12. 'Tiers' are **** - in Ships and Modules [original thread]
The forum ate my post so this time I will keep this short. Diversity does not equals with usefulness. Drop the tiers, give the ships of the same class the same slot and attribute budget and allocate them corresponding to the ship's role. The cu...
- by David Xavier - at 2011.11.18 10:56:00
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13. Incentive to play?! Give me more. - in Player Features and Ideas Discussion [original thread]
Jaraida wrote: No one has something to say anymore? Here is a task for you: Come up with an idea that makes it easy and attractive for people to form and join fleets and play together with other players that have the same interests. This ...
- by David Xavier - at 2011.11.17 21:04:00
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14. Sticky:New dev blog: Ship-troduction: The Gallente Talos - in EVE Information Portal [original thread]
Now a lone frigate may have to pop the drones before blowing the Talos up :)
- by David Xavier - at 2011.11.16 09:21:00
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15. 'Dark' Style on SiSi (Screenshots) - in Test Server Feedback [original thread]
Dalloway Jones wrote: CCP why bother even upgrading the ships if we can't freaking see them. Add some sort of slider so the "space is dark" assholes can be happy and I can see my damned ship. To answer in a similar manner. Spin in the statio...
- by David Xavier - at 2011.11.12 21:32:00
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16. Change battlecruiser and Destroyer skill bonuses? - in Player Features and Ideas Discussion [original thread]
ShahFluffers wrote: With the possible exception of Tier 1 Battlecruisers, Battlecruisers in general do not need a buff. With Destroyers... they're getting a hefty buff this winter... so wait and see. You misunderstood the OP. Battlecruise...
- by David Xavier - at 2011.11.10 12:55:00
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17. Blaster boats still suck - Armor tanking + Blasters fundamentally incompatible - in Test Server Feedback [original thread]
to be honest, until Energy Neut and Nos modules are in the game without any form of defence against them - no, cap injectors are not the answer - it is pointless to speak about any form of close range active tanking. Also it was mentioned on the ...
- by David Xavier - at 2011.11.10 11:26:00
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18. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Sydney Nelson wrote: Maybe you don't mission much, maybe you do, I don't know. Rail-range IS a virtue in PVE, I know because I'm "dumb" and missioned in a Rail Gun-boat for a long-time. There are a high percentage of L4 missions where the rat...
- by David Xavier - at 2011.11.07 20:23:00
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19. Sticky:New dev blog: Hybrid weapon and Tech II ammo balancing - in EVE Information Portal [original thread]
Lucas Quaan wrote: Imawuss wrote: Foum ate my post. So smaller version after the hybrid "buff" we have: Blaster negatives: Use Cap fixed damage type (just happens to be the 2 highest average resist on T2 ships..) 10 second reload time (make...
- by David Xavier - at 2011.11.07 14:44:00
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20. Sticky:New dev blog: Ship-troduction: The Gallente Talos - in EVE Information Portal [original thread]
David Xavier wrote: Chance Harper wrote: well idk what issue you guys have with the design of the ship. Design is question of taste, some like it, some not. Point is, the ship will do its job the way it is meant. Btw, the amarr ship looks wa...
- by David Xavier - at 2011.11.04 16:44:00
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